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Class Summary | |
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Cuboid | The Cuboid class allows for cubic regions of variable size and thickness to be specified at a given offset from the chunk origin. |
DungeonChunkEditor | Handles in-game chunk editing for tiles. |
DungeonChunkGenerator | Handles the down and dirty details of dungeon data generation |
DungeonChunkGeneratorBukkit | Generates a suitable chunk given x and z coordinates and surrounding DungeonChunks. |
DungeonChunkProvider | |
ImprovedNoise |
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